Far beyond Pricking Moray another
citadel smoulders. In the cinders of Flambergast, ever-burning outpost of
Empire long-retreated, a silence reigns. In the silence is a great white horse
with a broken back, it has no ears or tail. In the horse is a man older than
the world and kingly. In his mouth a key.
The horse comes terribly maimed and
fierce. Its touch is bane and induces intrusive memories of being sewn by
elders into a hide and left by a thunderous cataract among dismal wastes, there
to be assailed by visions of descendants falling into internecine savagery and the ritual cannibalism of infants, betrayals of the most beloved under
torture and couplings with sooty extraneans in barbarous gardens beyond the
south.
Draugr-Steed: AC: 16 MV:80’ HD: 6 (32hp)
#att 1 bite dmg: 1d8 + level drain ML: 10 AL: C
The steed is undead and thus is
immune to sleep, charm and hold and other spells that affect minds and the
living functions of living beings.
-From the ruins of the draugr-steed
rises the man wide-eyed and bloody. He seems old but hale, white haired, dark
skinned and tall.
-There is a profound sense of the
numinous about him, characters with a WIS over 12 have burning visions of the
man bearing witness to the drowning of the world from a mountaintop and placing
a key of bronze in his mouth.
-Those touched by the man are assailed
by the inescapable knowledge that everyone and everything they have ever loved
will be swallowed by a deluge, that nothing can save them and that the sun will
shine upon the surface of the water indifferent to their fate. Everything they
experience from that moment forth will be tainted by that vision.
The Man: AC: 15 MV: 40’ HD: 7 (40hp)
#att 1 touch dmg: level drain ML 12 AL: N
-The man is immune to magic but not
to conventional weaponry.
-The key in his mouth may be used to
unlock the heart of the Keeper in the Apple-Garth
-His bones are marked with runes
describing the six of the seven rituals needed to unleash the drowning of the
world. These can be read and unleashed as scrolls by any witch who takes it
upon themselves to boil the flesh off of them and read the runes inscribed thereon:
Skull: Matriculation of the Hollyhock
Demiurge (MU 8)
Range: Skin
Area of Effect: Caster
Duration: Until the sun dies
You must eat a wildcat alive at dawn.
You are transformed into a smiling marble godling, flower-wreathed and priapic,
all about you (30') sleep, charm and hold at the nightingale twittering that
emanates invisibly from somewhere in your vicinity. This effect is continuous so that a save must be made every
round while within range. In addition to
this the unyielding marble that is your flesh will blunt and break any weapon
save maces and hammers and the like. There is a need to consume a larger living
thing each morning or the transformation is reversed at noon.
Left Thighbone: Unravelling the
War-Skein (MU 7)
Range: Whisper
Area of Effect: Instruments of
violence borne in the hands of those who hear the whisper
Duration: Until the weapons are
melted in a foundry or the keepers are dead.
Every weapon sings a bright and
shimmery song of violence (+3 to hit, triple damage), it must make blood flow
each turn or it will turn against its keeper with all the wrath its keeper can
muster.
Pelvis: Offering to the Incinerated
One (MU 8)
Range: horizon
Area of Effect: Living souls within
the horizon
Duration: Until the lives run out
With an athame must be inscribed a
glyph into the face of each sentient offering - d4 dmg. At the incantation and
every 1d6 rds thereafter a horrible blackened thing will approach in the minds'
eye and guide the caster through a parallel reality of burning canals on the
backs of shrieking silver-green dolphins. The caster is then able to enter the
souls of the living and to steal the quintessence of their being (which
manifest as fragments of radiant jade embedded in effigies of dung) , taking 1000 XP each round to be their own. After each d6 round jaunt an offering will go
shrieking into fiery doom until there are no more and enchantment is done.
Right Shinbone: Dance of the Timeworn
Vestiges (MU 9)
Range: Chanting
Area of Effect: One person
Duration: While chanting continues
A door opens inexplicably in the
chest of the subject and out come all those who the subject has loved and
betrayed to cavort in a damnable pageant of unspeakable degradations. Should
the subject strike out against them they will crumble to ash at 1hp but any damage
inflicted will be visited sevenfold upon the subject at the end of the spell's
duration by the subject's own guilt manifest as flailing viscera from the door
in their chest. Should the subject survive the ordeal they must still save vs.
spells or experience level drain.
Across five vertebrae of his lower
back: Xanthic Apotheosis (MU 8)
Range: Horizon
Area of Effect: Caster
Duration: One day per caster level
The caster steps willingly into an
alembic of cosmic energies and is transformed instantaneously (but subjectively
over a period of many years) into a serpentine emblem of incipient monarchy. The caster must remain enthroned in basilisk-form inside the alembic until the spell expires, during which time the caster is vulnerable to all attacks as normal. The
landscape around the caster caustic substances begin to precipitate on every
surface, killing life slowly but inexorably. Each day the caster is present
within an area causes a cumulative 1 hp of dmg to everything.
On the bones of his left forearm: Profanation of the Sanctuary (MU 9)
Range:Self
Area of Effect: Caster
Duration: One round per caster level
The caster vomits a darkness like ink
that spreads in a pool and keeps pouring forth whether the caster wishes it to
or not. Whatever enchanted being or thing is touched by the stuff may have the enchantment in it snuffed like a candle
flame. Magic-using creatures get a saving throw vs. spells and items get a
saving throw based upon the level and class of their creator (who becomes aware of the
profanation as a sickly shudder). The caster receives no saving throw. Assume
the pool spreads five feet per round on flat ground.
_____________________________
Nothing beside remains
The Horror...the horror.
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